This ARG (Alternate Reality Game) was designed to a group of circa 25 participants for a horror-themed geek party (INE: Intense Nerd Experience). The players had to discover how to escape a possessed manor through clues and challenges scattered through the environment.
Besides the puzzles and content design, all the materials were made exclusively for the game, including the graphic prototypes (made in Photoshop and later printed and attached to thick cardboards) and handmade letters. Some objects (such as books and boxes) were purchased to help increasing immersion. The party's logotype as well as the achievements (small rewards for the participants) were also part of the project.
Team:
R. Klafke: concept, puzzles, graphic design, prototypes and puppet-master
T. Kurebayashi: concept, puzzles, textual content and puppet-master
B. Fasanaro: concept, research, puzzles, prototypes and puppet-master
Besides the puzzles and content design, all the materials were made exclusively for the game, including the graphic prototypes (made in Photoshop and later printed and attached to thick cardboards) and handmade letters. Some objects (such as books and boxes) were purchased to help increasing immersion. The party's logotype as well as the achievements (small rewards for the participants) were also part of the project.
Team:
R. Klafke: concept, puzzles, graphic design, prototypes and puppet-master
T. Kurebayashi: concept, puzzles, textual content and puppet-master
B. Fasanaro: concept, research, puzzles, prototypes and puppet-master